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When I give students a research project, the first thing I ask them to do is propose a set of three topics. For my freshman seminar students, the three topics should be related to a question they still have about college life. For my information literacy students, the focus is on their role as information creators. The reason I ask for three is partly to increase the chances that one of their ideas will be researchable. The second is to try to force some creativity. Coming up with one idea might be easy. Coming up with three? That takes a little more thinking.
Unfortunately, it doesn’t usually work. About 80-90% of the topics students propose are standard academic research topics, ones that they probably think will get them a good grade rather than things they are actually interested in pursuing. Not exactly on the level of topics that get banned because professors are tired of reading about them, but in that same vein.
A course instructor I once worked with had the same issue. She wanted her students to write about topics that interested them or that were fun for them. I tried to model this in the session I taught for her students by using an example research topic related to Doctor Who. But most of them were writing about things like the legalization of marijuana, video game violence, and whether college athletes should get paid. In other words, the kind of essay topics that typically show up on state tests.
Now, it could be that the students had some genuine interest in these topics but it was also obvious that these topics were not fun for them. This despite the fact that their professor and I both encouraged them to pick fun ideas.
Why the disconnect?